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Dark Simulacrum

Spell

Dark Simulacrum

Physical

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Death Knight

Instant cast20 sec cooldownLong Range

Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.

Dark Simulacrum

Tooltip

Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Dark Simulacrum is a spell with an instant cast, a range of 40 yards, a 20 sec cooldown and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Cooldown20 sec
Global cooldownNone
Duration12 sec
Proc chanceAlways
Proc charges1
Effect #1Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dark Simulacrum appears in: 3 pvp talents.

PvP talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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