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Abomination Limb

Spell

Abomination Limb

Shadow

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Death Knight

Instant cast2 min cooldownLong Range

Sprout an additional limb for 12 sec.

Abomination Limb

Tooltip

Sprout an additional limb for 12 sec. Every 1 sec, it deals (28.4% of Attack Power) Shadow damage to all nearby enemies and pulls an enemy to your location if they are further than 8 yds from you.

How it works

Casting it triggers a 1.5 sec global cooldown.

Abomination Limb is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 12 times over the full 12 sec. It triggers Abomination Limb.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 12 times over the full 12 sec. It triggers Abomination Limb.

What it does

Abomination Limb is a Shadow spell with an instant cast, a range of 40 yards, a 2 min cooldown and effects that last 12 sec. When cast it applies an aura every 1 sec. It also casts Abomination Limb (record #323710) and Abomination Limb (record #323798).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range40 yards (Long Range)
Cast timeInstant
Cooldown2 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Abomination Limb
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Abomination Limb

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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