How it works
Abundance is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Trigger Spell (effect type 64). It triggers Abundance.
What it does
Abundance is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3.5 sec. When cast it has a Create Area Effect effect. It also casts Abundance (record #396721).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3.5 sec |
| Effect #1 | Create Area Effect (179) Misc value: 27385 |
| Effect #2 | Trigger Spell (64) Misc value: 3500 Trigger spell: Abundance |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.