Tooltip
Breaths a cone of acid,causing Nature damage and reducing the targets armor.
How it works
Its aura procs every time its trigger condition is met.
Acid Breath is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 17 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -5. Its area radius is 15 yards.
What it does
Acid Breath is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 100) in a 17 yard radius and applies an aura in a 15 yard radius. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Weapon % Damage (31) Value: 100 Radius: 17 yards |
| Effect #2 | Apply Aura (6) Aura type id 101 Value: -5 Misc value: 1 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Acid Breath appears in: 1 spell that casts it.
Spells that cast it
- Acid BreathTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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