Tooltip
Inflicts Nature damage and then deals additional damage every 5 sec to enemies in a cone in front of the caster. Lasts 45 sec.
How it works
Its aura procs every time its trigger condition is met.
Acid Breath is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.7987 per tick. It scales with 0.1 times spell power. Its area radius is 10 yards. It ticks every 5 sec, 9 times over the full 45 sec (16.19 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 14.5569. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Acid Breath is a Nature spell with an instant cast, a range of 5 yards and effects that last 45 sec. When cast it applies an aura in a 10 yard radius every 5 sec and deals Nature damage (base value 14.5569) in a 10 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 45 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1.7987 Spell power coefficient: 0.1 Radius: 10 yards Period: every 5 sec |
| Effect #2 | School Damage (2) Value: 14.5569 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.