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Adaptive Infection

Spell

Adaptive Infection

NatureShadow

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Instant castThree Hundred Yards

Vashnik infects several players with toxins, according to his current infusions.

Adaptive Infection

Tooltip

Vashnik infects several players with toxins, according to his current infusions.

How it works

Adaptive Infection is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It ticks every 1 sec, 10 times over the full 10 sec (20 base in total). It triggers Adaptive Infection.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 150. It triggers Adaptive Infection.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 60. It applies the snared mechanic.

What it does

Adaptive Infection is a Nature and Shadow spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it applies an aura every 1 sec, applies an aura and applies an aura with the snared mechanic. It also casts Adaptive Infection (record #1282159) and Adaptive Infection (record #1282184).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 2
Period: every 1 sec
Trigger spell: Adaptive Infection
Effect #2Apply Aura (6)
Aura type id 301
Value: 150
Misc value: 127
Trigger spell: Adaptive Infection
Effect #3Apply Aura (6)
Aura type id 33
Value: 60
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Adaptive Infection appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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