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Adaptive Infection

Spell

Adaptive Infection

Physical

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Instant castThree Hundred Yards

Vashnik slings his shadow-infused toxin at players, inflicting 3 Shadow damage every 2 sec, reducing movement speed by 60% and absorbing the next 150 healing for 10 sec.

Adaptive Infection

Tooltip

Vashnik slings his shadow-infused toxin at players, inflicting 3 Shadow damage every 2 sec, reducing movement speed by 60% and absorbing the next 150 healing for 10 sec. Upon expiration, Vashnik's poison spreads to the closest unit.

How it works

Adaptive Infection is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. It applies the infected mechanic. Its area radius is 300 yards. It ticks every 2 sec, 5 times over the full 10 sec (15 base in total). It triggers Adaptive Infection.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 150. Its area radius is 300 yards. It triggers Adaptive Infection.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 60. It applies the snared mechanic. Its area radius is 300 yards.

What it does

Adaptive Infection is a spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it applies an aura with the infected mechanic in a 300 yard radius every 2 sec, applies an aura in a 300 yard radius and applies an aura with the snared mechanic in a 300 yard radius. It also casts Adaptive Infection (record #1282159) and Adaptive Infection (record #1282184).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 3
Mechanic: Infected
Radius: 300 yards
Period: every 2 sec
Trigger spell: Adaptive Infection
Effect #2Apply Aura (6)
Aura type id 301
Value: 150
Misc value: 127
Radius: 300 yards
Trigger spell: Adaptive Infection
Effect #3Apply Aura (6)
Aura type id 33
Value: 60
Mechanic: Snared
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Adaptive Infection appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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