Tooltip
Shields a target, absorbing damage for 12 sec. While present the target is immune to Crowd Control and Interrupt effects, and is unable to be slowed to below 100% of normal speed.
If the shield is broken before the duration expires, all damage done to the shield is inflicted to the target. Additionally, this triggers.
How it works
- Effect 1 is School Damage (effect type 2).
What it does
Adaptive Membrane is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.