How it works
Its aura procs every time its trigger condition is met.
Adrenaline Rush is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 110. Its base value is 100. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 342. Its base value is 20.
What it does
Adrenaline Rush is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 110 Value: 100 Spell power coefficient: 1 Misc value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 342 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.