Tooltip
King Dazar leaps at target players, unleashing a powerful smash that inflicts 17 Physical damage to players of impact.
How it works
Aerial Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 17. Its area radius is 8 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Aerial Smash.
What it does
Aerial Smash is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 17) in an 8 yard radius. It also casts Aerial Smash (record #1303108).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 17 Radius: 8 yards |
| Effect #2 | Trigger Spell (64) Misc value: 500 Trigger spell: Aerial Smash |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Aerial Smash appears in: 1 boss encounter.
Boss encounters
- Dazar, The First King in Kings' Rest
Journal section: King Dazar
Encounter creatures: King Dazar, Reban, T'zalaDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 18 to 17 (patch 12.1.0)
- First appeared in the game data (patch 12.1.0)
Comments
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