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Ancient Exhaust

Spell

Ancient Exhaust

HolyNatureShadowArcane

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Instant castExtra Long Range

Progenitor relics radiate energy every 2 sec, inflicting 10 Cosmic damage to all players and increasing damage taken from by 12%.

Ancient Exhaust

Tooltip

Progenitor relics radiate energy every 2 sec, inflicting 10 Cosmic damage to all players and increasing damage taken from by 12%.

How it works

Its aura procs every time its trigger condition is met.

Ancient Exhaust is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. It applies the infected mechanic. Its area radius is 60 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 12. Its area radius is 60 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 60 yards.

What it does

Ancient Exhaust is a Holy, Nature, Shadow and Arcane spell with an instant cast, a range of 60 yards and an effect that lasts until cancelled. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 10) with the infected mechanic in a 60 yard radius and applies an aura in a 60 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range60 yards (Extra Long Range)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 10
Mechanic: Infected
Radius: 60 yards
Effect #2Apply Aura (6)
Aura type id 255
Value: 12
Misc value: 34
Radius: 60 yards
Effect #3Apply Aura (6)
Aura type id 4
Radius: 60 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ancient Exhaust appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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