
Raid - Shadowlands
Sepulcher of the First Ones
11 encounters, 283 boss abilities and 274 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.
The Jailer has breached the Sepulcher, the mysterious heart of the Shadowlands. Should he control its primordial power, he will reshape the cosmos with Death at the fore. As Zovaal prepares to dominate reality, champions of Azeroth charge forth to stop him. Will their resolve outmatch his?
Quick Facts
| Type | Raid |
|---|---|
| Expansion | Shadowlands |
| Encounters | 11 |
| Boss abilities | 283 |
| Drops | 274 |
| Item level | 30 to 233 |
| Tradeable drops | 0 |
| Difficulties | Mythic |
Difficulties and Lockouts
Sepulcher of the First Ones has 4 difficulties in the game data: Normal, Heroic, Mythic and Looking For Raid save you to a weekly lockout.
| Difficulty | Players | Level range | Lockout |
|---|---|---|---|
| Normal | 30 | 60 | Weekly |
| Heroic | 30 | 60 | Weekly |
| Mythic | 20 | 60 | Weekly |
| Looking For Raid | 30 | 60 | Weekly |
Raid Finder splits Sepulcher of the First Ones into 4 wings:
- Ephemeral Plains
- Cornerstone of Creation
- Domination's Grasp
- The Grand Design
Loot Table Value
Every one of Sepulcher of the First Ones’s 274 drops is Bind on Pickup, so none of this loot can ever reach the Auction House. The table below the bosses is the complete reward list; its value is item level, not gold.
Where It Is
The entrance to Sepulcher of the First Ones is in Zereth Mortis at 81.0, 53.3.
Entrance 81.0, 53.3Zereth Mortis, from the game’s own world map art. The framed marker is the Adventure Guide entrance.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Instance Map
The Adventure Guide places 11 bosses of Sepulcher of the First Ones on 7 maps. Numbers follow the encounter order; each links to that fight below.
Sepulcher of the First Ones
1Vigilant Guardian- 1 Vigilant Guardian 53.3, 52.0
Sepulcher of the First Ones
2Skolex, the Insatiable Ravener3Artificer Xy'mox7Halondrus the Reclaimer- 2 Skolex, the Insatiable Ravener 14.4, 69.6
- 3 Artificer Xy'mox 39.5, 44.4
- 7 Halondrus the Reclaimer 44.3, 77.6
Sepulcher of the First Ones
4Dausegne, the Fallen Oracle- 4 Dausegne, the Fallen Oracle 52.2, 43.3
Sepulcher of the First Ones
5Prototype Pantheon6Lihuvim, Principal Architect- 5 Prototype Pantheon 32.6, 70.3
- 6 Lihuvim, Principal Architect 64.4, 22.4
Sepulcher of the First Ones
8Anduin Wrynn- 8 Anduin Wrynn 40.5, 51.9
Sepulcher of the First Ones
9Lords of Dread10Rygelon- 9 Lords of Dread 59.6, 47.3
- 10 Rygelon 37.6, 49.6
Sepulcher of the First Ones
11The Jailer- 11 The Jailer 50.5, 47.4
Encounters
MMythic
Lords of Dread
Using subterfuge and guile, the nathrezim have worked for eons to bring the Jailer's plan to fruition. Now, on the brink of their master's victory, they only need to complete one final task to ensure none are left to resist the new order of the cosmos.
Abilities & Strategy
Overview
Mal'Ganis and Kin'tessa assault players with a combination of decay and shadow magic. When Mal'Ganis reaches 100 energy, he signals both dreadlords to dissolve into their swarm forms and inflict high damage to all players with Swarm of Decay and Swarm of Darkness. When Kin'tessa reaches 100 energy, she signals both dreadlords to vanish and infiltrate the raid, deceiving their minds with Infiltration of Dread. Upon death, each of the dreadlords turns into a Rampaging Swarm until the other is destroyed.
Tanks
- Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
- Being struck with Leeching Claws while already afflicted with Opened Veins will heal Mal'Ganis for a large portion of his health.
- Slumber Cloud created by Kin'tessa is very disruptive and remains in the area for a long duration of time.
Damage Dealers
- Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
- Mal'Ganis and Kin'tessa inflict heavy damage but suffer increased damage taken during Swarm of Decay and Swarm of Darkness.
- Cloud of Carrion will increase in damage until it jumps to another player or is removed with Bursting Dread.
Healers
- Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
- Mal'Ganis and Kin'tessa inflict heavy damage but suffer increased damage taken during Swarm of Decay and Swarm of Darkness.
- Cloud of Carrion will increase in damage until it jumps to another player or is removed with Bursting Dread.
Mal'Ganis
Loot
21 drops · item level 145 to 233 · 6 slots (Back, Hands, One-Hand, Shield, Trinket, Wrist) · all Bind on Pickup
Vigilant Guardian
This eternal guardian lies in wait, keeping a timeless vigil over the entrance to the Sepulcher of the First Ones.
Abilities & Strategy
Overview
The Vigilant Guardian will activate Pre-Fabricated Sentries to attack players periodically while employing its own defense routines. Throughout the encounter the Vigilant Guardian will Expose its core, inflicting lethal damage to all players not shielded by an Automated Defense Matrix. When automa are defeated, their energy is automatically redistributed to the next largest Powered Down automa. Automa restored to full power in this way reactivate.
Tanks
- The Vigilant Custodian and the Pre-Fabricated Sentries use Dissonance to inflict very high damage to their current target.
- The Vigilant Guardian can only be damaged by the Detonation of an Unstable Core dropped by Automated Defense Matrixes.
- Force Field greatly reduces the damage taken from Exposed Core.
Healers
- The Vigilant Guardian can only be damaged by the Detonation of an Unstable Core dropped by Automated Defense Matrixes.
- Force Field greatly reduces the damage taken from Exposed Core.
- Deresolution will trigger Spikes of Creation caught in its path.
Damage Dealers
- The Vigilant Guardian can only be damaged by the Detonation of an Unstable Core dropped by Automated Defense Matrixes.
- Force Field greatly reduces the damage taken from Exposed Core.
- Deresolution will trigger Spikes of Creation caught in its path.
Automa
The Vigilant Guardian is aided by various automa. Automa are Powered Down until restored to full power. When Automa are defeated their power is redistributed to the next largest automa nearby that is still Powered Down.
Powered Down
Automated Defense Matrix
The Automated Defense Matrix creates a Force Field when powered up. Drops Unstable Cores on death.
Point Defense Drone
Targets enemies at random with its Blast ability once powered up.
Pre-Fabricated Sentry
The Vigilant Guardian periodically awakens Pre-Fabricated Sentries to assist itself.
Volatile Materium
The Vigilant Guardian periodically awakens Volatile Materium to assist itself.
Stage One: Systems Online!
The Vigilant Guardian begins the encounter protected by the gateway to the Sepulcher of the First Ones. Detonating an Unstable Core nearby will damage the Vigilant Guardian. On Mythic Raid Difficulty, the Vigilant Guardian rolls out of the wall, using their Stage Two abilities during Stage One.
Exposed Core
Radioactive Core
Refracted Blast
On Mythic Raid Difficulty, a Spike of Creation is created with the impact of Refracted Blast.
Spike of Creation
Spikes of Creation are also triggered by Deresolution and Split Resolution.
Deresolution
Stage Two: Roll Out, then Transform
Once the Vigilant Guardian reaches 40% health remaining it rolls forward and then transforms into its battle mode.
Stage Three: Self-Destruct Sequence
At 15% health remaining, the Vigilant Guardian activates its self-destruct sequence.
Loot
21 drops · item level 145 to 226 · 10 slots (Chest, Feet, Finger, Head, Legs, One-Hand +4 more) · all Bind on Pickup
Dausegne, the Fallen Oracle
Dominated by the Jailer, Dausegne leads the Mawsworn in a battle to gain control of the Forge of Afterlives. The Jailer plans to use its power to unleash an eternity of torment upon all of reality.
Abilities & Strategy
Overview
Dausegne spends mana to cast spells. Upon reaching 0 mana, she will drain energy from a Reservoir of the First Ones to shield herself and dominate the reservoir by channeling Inevitable Dominion. Dominated reservoirs empower Dausegne's casts of Disintegration Halo, spawning one Halo for every reservoir that has been dominated. If all reservoirs have been Dominated when Dausegne runs out of mana, she will cast Total Dominion.
Tanks
- Unleashed Infusion explodes for more damage based on the number of applications of Infused Strikes.
- Domination Cores will leave pools of Encroaching Dominion at locations around them.
- Staggering Barrage inflicts magic damage split evenly between all players in line towards the targeted player.
Damage Dealers
- Depleting Siphoned Barrier before Dausegne finishes channeling Inevitable Dominion will afflict her with Collapsed Barrier.
- The damage from Disintegration Halo greatly increases damage taken from subsequent halos for a short duration.
- Staggering Barrage inflicts magic damage split evenly between all players in line towards the targeted player.
Healers
- Staggering Barrage inflicts magic damage split evenly between all players in line towards the targeted player.
- Dausegne inflicts intense damage to all players while channeling Inevitable Dominion.
Domination Core
Loot
23 drops · item level 145 to 226 · 9 slots (Back, Chest, Feet, Head, One-Hand, Ranged +3 more) · all Bind on Pickup
Prototype Pantheon
Bereft of the cosmic spirits of the Eternal Ones, these incomplete host bodies can only carry out their base directives without mercy or compassion. With the enemy at the gates, Lihuvim has little choice but to activate these dangerous prototypes.
Abilities & Strategy
Overview
The Prototype of Duty and the Prototype of War assault players on the ground, using Necrotic Ritual and Pinning Volley. If a member of the Prototype Pantheon reaches 40% health remaining, they all retreat to the Progenitor Forge as Reconstruction begins, ushering other Prototype Pantheon members into the fight. The Prototype of Absolution and the Prototype of Renewal then assault players on the ground, using Withering Seeds and Hand of Destruction. The Prototpye Pantheon then assaults players for a final showdown.
Tanks
- Humbling Strikes inflicts damage to all players for 30% of the amount of damage taken by the primary target.
- Upon reaching 100 energy, Wracking Pain increases all damage taken by targets in front of the caster, and can also hit Necrotic Ritualists.
- Hand of Destruction pulls all players to the current target's location.
Damage Dealers
- Necrotic Ritual grows in size until all Necrotic Ritualists are defeated.
- Players caught in Pinning Volley remain stunned until freed.
- Animastorm silences players in the effect.
Healers
- Upon removal, Runecarver's Deathtouch jumps to a nearby player unless protected with Bastion's Ward.
- Withering Seeds can be healed to provide Invigorating Bloom.
- Burden of Sin inflicts damage to all players periodically.
Stage One: War and Duty
If the Prototype of War or the Prototype of Duty reaches 40% health remaining, both retreat to the Progenitor Forge. The Prototype of Absolution and the Prototype of Renewal then begin their assault upon players.
Stage Two: Sin and Seed
If the Prototype of Absolution or the Prototype of Renewal reaches 40% health remaining, both Pantheon members retreat to the Progenitor Forge. All members of the Pantheon of Death then continue the assault upon players for a final showdown.
Stage Three: Pantheon of Death
The Pantheon of Death enters the fight for a final showdown.
Complete Reconstruction
Imprinted Safeguards
Prototype of War
Prototype of Duty
Prototype of Renewal
Prototype of Absolution
Loot
59 drops · item level 145 to 226 · 6 slots (Chest, Feet, Head, Trinket, Two-Hand, Wrist) · all Bind on Pickup
Lihuvim, Principal Architect
With meticulous care, Lihuvim weaves ephemera into being in accordance with the hallowed will of the First Ones. Now this process is threatened as Mawsworn forces seek to claim this power.
Abilities & Strategy
Overview
As combat unfolds, Lihuvim accumulates protoform energy. Upon reaching 100 energy, Lihuvim casts Synthesize which allows nearby protoform lattices to be destroyed. Any remaining lattices are transformed into Protoform Automa when the synthesis completes.
Damage Dealers
- Deconstructing Blast destroys Unstable Motes in its area of effect.
- Guardian Automa will repeatedly attempt to Form Sentry Automa while they remain on the battlefield.
- Cosmic Shift pushes players away.
- Cosmic Shift displaces players towards or away from Lihuvim.
Healers
- Deconstructing Blast destroys Unstable Motes in its area of effect.
- Protoform Radiance periodically inflicts heavy Cosmic damage to all players.
- Degenerate periodically inflicts heavy Cosmic damage.
- Protoform Radiance inflicts ramping Cosmic damage over its duration.
- Degenerate inflicts heavy periodic damage over time.
Tanks
- Deconstructing Blast destroys Genesis Motes in its area of effect, and increases the target's Physical damage taken.
- Protoform Cascade inflicts damage to all players in a circle around Lihuvim.
- Resonance inflicts heavy damage and applies vulnerabillities to all players hit by the blast.
Synthesize
Protoform Radiance
Protoform Disalignment
Synthesized Automa
These automa are the result of Lihuvim's frantic iteration on designs originally intended to aid with Protoform creation.
Degeneration Automa
Acquisitions Automa
Guardian Automa
Defense Matrix Automa
Loot
23 drops · item level 145 to 226 · 7 slots (Finger, Head, Legs, One-Hand, Trinket, Waist +1 more) · all Bind on Pickup
Halondrus the Reclaimer
For eons Halondrus traversed the cliffs of the Sepulcher of the First Ones, fulfilling its sacred purpose of reclaiming ephemera and returning it to the great cycle. With intruders now throwing this pattern into anarchy, the ancient keeper will do whatever it must to maintain order.
Abilities & Strategy
Overview
Halondrus creates Seismic Tremors that release motes of ephemera. If any motes reach Halondrus, an Ephemeral Eruption occurs. At 100 energy Halondrus casts Reclaim and pulls in motes with increasing force. Upon reaching 78% and 45% health remaining Halondrus descends further into the Shimmering Cliffs to discover a new location brimming with ephemera.
Tanks
- An Ephemeral Eruption occurs if an Ephemeral Mote reaches Halondrus.
- Halondrus' Lightshatter Beam inflicts massive Cosmic damage.
- Halondrus' Lightshatter Beam inflicts massive Cosmic damage and shatters Fractal Shell.
Healers
- An Ephemeral Eruption occurs if an Ephemeral Mote reaches Halondrus.
- Halondrus inflicts damage to all enemies with Earthbreaker Missiles.
- Halondrus will inflict heavy damage to the raid with Quaking Steps while it moves to its new location during Relocation Form.
- Players afflicted by Crushing Prism will leave behind a Shattered Prism when dispelled.
Damage Dealers
- An Ephemeral Eruption occurs if an Ephemeral Mote reaches Halondrus.
- Halondrus inflicts damage to all enemies with Earthbreaker Missiles.
- Halondrus inflicts increasingly deadly damage to the raid while casting Reclaim.
- Players afflicted by Crushing Prism will leave behind a Shattered Prism when dispelled.
Stage One: The Reclaimer
Stage Two: The Shimmering Cliffs
Loot
23 drops · item level 145 to 226 · 6 slots (Feet, Finger, Held In Off-hand, One-Hand, Trinket, Two-Hand) · all Bind on Pickup
The Jailer
For untold millennia, the Jailer patiently unfolded his plan to reach the heart of the Sepulcher. Now poised upon the precipice of his final victory, the heroes of Azeroth must rally to prevent the Jailer from dominating all of reality.
Abilities & Strategy
Overview
The champions of Azeroth assault the Jailer as he attempts to use the Machine of Origination to remake existence. The Jailer starts the battle by asserting control over the machine's Control Pylons using Relentless Domination. Once all Control Pylons have been brought under his control, the Jailer begins an Unholy Attunement in an attempt to activate the machine. The force of Shattering Blast can disrupt pylons and delay this attunement. When the Jailer connects a line of Control Pylons to the center of the machine, The Unmaking begins. The Machine of Origination begins to drain Azeroth of its lifeforce, while the Jailer assaults Azeroth with Desolation. Once Azeroth's life force reaches 10% the Jailer will execute Azeroth and unmake all of existence.
Tanks
- The Jailer will permanently Dominate any player in line of sight with Relentless Domination.
- The force of Shattering Blast will destroy any pylons that have been raised by Unholy Attunement.
- Allies afflicted by Chains of Anguish receive any Physical damage taken by the primary target.
- Any damage not intercepted by players during Desolation will harm Azeroth.
Damage Dealers
- The Jailer will permanently Dominate any player in line of sight with Relentless Domination.
- The final eruption of Rune of Damnation will damage allies unless the player is inside a pylon conduit.
- Players afflicted by Rune of Compulsion will throw themselves off the platform if their shields are not removed.
- Any damage not intercepted by players during Desolation will harm Azeroth.
Healers
- The Jailer will permanently Dominate any player in line of sight with Relentless Domination.
- The final eruption of Rune of Damnation will damage allies unless the player is inside a pylon conduit.
- Misery and Rune of Domination inflict heavy damage to all players.
- Any damage not intercepted by players during Desolation will harm Azeroth.
Stage One: Origin of Domination
World Crusher
Relentless Domination
Domination
Tyranny
On Mythic difficulty, players who gain 3 applications of Tyranny are afflicted with Domination.
Chains of Oppression
Martyrdom
Imprisonment
Persecution
Suffering
Misery
On Mythic difficulty, players hit by Misery are afflicted by Relentless Misery.
Torment
Rune of Damnation
Stage Two: Unholy Attunement
World Cracker
Unholy Attunement
On Mythic difficulty, the Jailer consumes any Blood of Azerite in the chamber as Unholy Attunement is cast.
Shattering Blast
Rune of Compulsion
Decimator
Torment
Stage Three: Eternity's End
World Shatterer
Desolation
Rune of Domination
Chains of Anguish
Torment
Decimator
Defile
On Mythic difficulty, the size of Defile grows slowly over time.
Falling Debris
Loot
19 drops · item level 30 to 233 · 8 slots (Hands, Held In Off-hand, Legs, Neck, One-Hand, Trinket +2 more) · all Bind on Pickup
Skolex, the Insatiable Ravener
With the Sepulcher of the First Ones vulnerable, devourers swarm in to feed their hunger. Among these aberrations is the ravenous Skolex. As the great worm consumes vast amounts of ephemera, the Sepulcher is thrown out of balance and threatens to collapse upon itself.
Abilities & Strategy
Overview
Skolex ravages players with its vicious jaws and volatile energies. The great worm's thrashings apply increasing applications of Ephemera Dust. Skolex will occasionally target the largest clump of players and burrow to that location If Skolex detects a single clump of players, it will burrow to that location with Ravening Burrow, devour all Ephemera Dust, and gain an application of Insatiable.
Damage Dealers
- Skolex attacks with Ravening Burrow if it detects a single clump of players, devouring their Ephemera Dust.
- Skolex occasionally attacks the largest clump of players with Ravening Burrow devouring their Ephemera Dust.
- Retch inflicts heavy damage and applies Warp Sickness to players caught in its area of effect.
- Dust Blast inflicts damage to players furthest from Skolex's location.
Healers
- Skolex attacks with Ravening Burrow if it detects a single clump of players, devouring their Ephemera Dust.
- Skolex occasionally attacks the largest clump of players with Ravening Burrow devouring their Ephemera Dust.
- Skolex inflicts intense damage to players struck by Ravening Burrow.
- Dust Blast inflicts damage to players furthest from Skolex's location.
Tanks
- Skolex attacks with Ravening Burrow if it detects a single clump of players, devouring their Ephemera Dust.
- Skolex occasionally attacks the largest clump of players with Ravening Burrow devouring their Ephemera Dust.
- Skolex's melee attacks two targets at once with Wormhole Jaws.
- At 100 energy, Skolex will cast Riftmaw and Rend in quick succession.
Ravening Burrow
Insatiable
Collapsing Emptiness
On Mythic difficulty, Collapsing Emptiness will leave behind a pool of Volatile Residue.
Dust Wave
Retch
On Mythic difficulty, Retch leaves behind pools of Volatile Residue.
Devouring Blood
On Mythic difficulty, Devouring Blood cannot be dispelled and will leave behind a pool of Volatile Residue if it hits a player.
Loot
22 drops · item level 145 to 226 · 8 slots (Back, One-Hand, Shield, Shoulder, Trinket, Two-Hand +2 more) · all Bind on Pickup
Rygelon
Drawn to observe the fateful events unfolding within the Sepulcher of the First Ones, Rygelon succumbed to the Jailer's domination. Now this constellar turns its cosmic power against any who would oppose the Banished One.
Abilities & Strategy
Overview
Rygelon gains cosmic energy as the conflict ensues. At 100 cosmic energy, Rygelon begins to cast Massive Bang, killing all players outside of The Singularity. Destroying Unstable Matter grants access into The Singularity through Unstable Matter Fields. After expending its cosmic energy inside The Singularity, Rygelon casts Shatter Sphere on a remaining Unstable Antimatter, returning all players to the Sepulcher.
Tanks
- Unmitigated damage from Corrupted Strikes stacks as Corrupted Wound.
- Collapsing Quasars from Celestial Collapse continually path to Rygelon, granting Quasar Radiation upon contact.
- Massive Bang kills all players outside of defeated Unstable Matter's Unstable Matter Field.
- Unstable Cores cast Gravitational Collapse upon reaching 0 health, inflicting massive physical damage to afflicted players.
Healers
- Massive Bang kills all players outside of defeated Unstable Matter's Unstable Matter Field.
- Dark Eclipse inflicts heavy Shadow damage.
- Eternal Radiation inflicts increasing damage the longer players remain inside The Singularity.
Damage Dealers
- Players afflicted by Dark Eclipse will trigger Dark Eruption unless they enter a Collapsing Quasar Field.
- Massive Bang kills all players outside of defeated Unstable Matter's Unstable Matter Field.
- Manifest Cosmos summoned Cosmic Cores target Cosmic Ejection at the nearest player, snaring them.
- Manifest Cosmos summoned Cosmic Cores target Cosmic Ejection at the nearest player, snaring them and applying Cosmic Irregularity.
Rygelon
Dark Eclipse
Celestial Collapse
Quasar Radiation
Collapsing Quasar Field
On this difficulty, contacting a Collapsing Quasar Field consumes it.
Unstable Quasar
Accretion
Manifest Cosmos
Stellar Shroud
Corrupted Strikes
Celestial Terminator
Massive Bang
Radiant Plasma
Unstable Matter
On this difficulty, |5Unstable Matter cannot be attacked and instead explodes at the start of each Massive Bang.
The Singularity
Eternal Radiation
Rygelon
Unstable Core
Corrupted remnants of previous Cosmic Cores. Upon destruction the Unstable Core casts Gravitational Collapse.
Stellar Decay
On this difficulty, Stellar Decay increases the player's damage taken from the Unstable Core by 100% for 6 sec.
Loot
19 drops · item level 145 to 233 · 7 slots (Feet, Finger, Hands, One-Hand, Ranged, Trinket +1 more) · all Bind on Pickup
Anduin Wrynn
Controlled by Domination magic, Anduin is being forced to aid the Jailer's plan to remake reality. As time runs out to stop him, the champions of Azeroth must make a difficult choice: defeat the young king to save the cosmos, or risk everything in order to restore his soul.
Abilities & Strategy
Overview
Anduin engages players while battling his own domination. Anduin's Kingsmourne Hungers separates players from their souls, allowing them to aid Anduin's true self and restore his Willpower. Throughout the encounter, Anduin temporarily manifests the source of his domination. This manifestation is linked to him by Domination's Grasp.
Damage Dealers
- Blasphemy is neutralized when coming into contact with the opposite mark.
- Monstorous Souls begin to cast Necrotic Detonation at low health.
- Anduin's Doubt and Anduin's Despair restore Willpower to Anduin when defeated.
Healer
- Blasphemy is neutralized when coming into contact with the opposite mark.
- When Anduin's Hope reaches full health, it restores Willpower to Anduin.
- Befouled Barrier absorbs the healing of players standing in the area and erupts at the end of its duration. The intensity of this eruption is based on the remaining absorption amount of the barrier.
Tank
- Dark Zeal increases in intensity with every melee attack until Anduin attacks a different target.
- Soul Reaper inflicts substantial Physical and Magical damage.
- Blasphemy is neutralized when coming into contact with the opposite mark.
Stage One: Kingsmourne Hungers
Willpower
Kingsmourne Hungers
In Mythic difficulty, players struck by Kingsmourne Hungers leave behind a Severed Soul.
Lost Soul
Severed Soul
Anduin's Despair
Defeating Anduin's Despair grants Anduin willpower.
Anduin's Hope
Restoring Anduin's Hope grants Anduin willpower.
Anduin's Doubt
Defeating Anduin's Doubt grants Anduin willpower.
Blasphemy
Befouled Barrier
Wicked Star
Hopebreaker
Domination Word: Pain
Dark Zeal
Intermission: A Fallen King
Domination's Grasp
March of the Damned
Remorseless Winter
Soul Reaper
Army of the Dead
Monstrous Soul
Fiendish Soul
Stage Two: Grim Reflections
Willpower
Grim Reflections
Kingsmourne Hungers
In Mythic difficulty, players struck by Kingsmourne Hungers leave behind a Severed Soul.
Lost Soul
Severed Soul
Anduin's Despair
Defeating a Anduin's Despair restores energy to Anduin.
Anduin's Hope
Restoring Anduin's Hope grants Anduin energy.
Anduin's Doubt
Defeating Anduin's Doubt grants Anduin energy.
Befouled Barrier
Wicked Star
Hopebreaker
Domination Word: Pain
Dark Zeal
Intermission: March of the Damned
Domination's Grasp
March of the Damned
Remorseless Winter
Soul Reaper
Army of the Dead
Monstrous Soul
Fiendish Soul
Dark Presence
Stage Three: A Moment of Clarity
Beacon of Hope
In Mythic difficulty, Beacon of Hope has a reduced number of charges, but expels a Fragment of Hope whenever a player enters the area.
Hopelessness
Empowered Hopebreaker
Wicked Star
Empowered Wicked Star
Dark Zeal
Loot
22 drops · item level 145 to 226 · 6 slots (Chest, Finger, Neck, Trinket, Waist, Wrist) · all Bind on Pickup
Artificer Xy'mox
After his defeat in Castle Nathria, Artificer Xy'mox sank back into the shadows to plot his next heist. With the Sepulcher of the First Ones now vulnerable, Xy'mox has summoned the full might of the Xy Cartel to plunder the ancient knowledge and powerful relics buried there.
Abilities & Strategy
Overview
Xy'mox fights players with old tricks and newfound powers alike as he attempts to plunder the Genesis Relic. At 75% and 50% health remaining, Xy'mox will call in Xy reinforcements to assault players as he unlocks more of the artifact's power with Decipher Relic. Once the Xy reinforcements are defeated, the relic begins to radiate Genesis Rings in new combinations.
Tanks
- Genesis Rings inflict massive damage to players who pass through them.
- Wormholes created with Dimensional Tear can move players instantly between two locations.
- Glyph of Relocation pulls all raid members to the target's current location when it expires.
Healers
- Genesis Rings inflict massive damage to players who pass through them.
- Wormholes created with Dimensional Tear can move players instantly between two locations.
- Genesis Supernova inflicts increasing damage until all Xy Reinforcements are slain.
Damage Dealers
- Genesis Rings inflict massive damage to players who pass through them.
- Wormholes created with Dimensional Tear can move players instantly between two locations.
- Genesis Supernova inflicts increasing damage until all Xy Reinforcements are slain.
Genesis Relic
A mysterious Progenitor relic hidden deep within the Sepulcher of the First Ones.
Stage One: Cartel Xy
Stage Two: Secrets of the Relic
Decipher Relic
Xy Reinforcements
Xy'mox calls in the might of Cartel Xy as he attempts to unlock the secrets of the relic.
Xy Acolyte
Xy Spellslinger
Gunship Barrage
Loot
22 drops · item level 145 to 226 · 9 slots (Feet, Hands, Neck, One-Hand, Ranged, Shoulder +3 more) · all Bind on Pickup
Quests
3 quests Blizzard’s quest data files under Sepulcher of the First Ones, all for level 60:
- Reward:77 gold22 silver 1000 reputation with The Enlightened
- Reward:51 gold48 silver
Achievements
28 achievements tied to Sepulcher of the First Ones, worth 230 achievement points in total.
Sepulcher of the First Ones Guild RunDefeat the following bosses in Sepulcher of the First Ones on Normal difficulty or higher while in a guild group.10
Heroic Sepulcher of the First Ones Guild RunDefeat the following bosses in Sepulcher of the First Ones on Heroic difficulty or higher while in a guild group.10
Mythic The Jailer Guild RunDefeat The Jailer in Sepulcher of the First Ones on Mythic difficulty while in a guild group.10
Hall of Fame: The Jailer (Horde)Among the first one hundred Horde guilds worldwide to defeat The Jailer on Mythic difficulty.Title: Famed Slayer of The Banished One
Hall of Fame: The Jailer (Alliance)Among the first one hundred Alliance guilds worldwide to defeat The Jailer on Mythic difficulty.Title: Famed Slayer of The Banished One
Hall of Fame: Raszageth the Storm-Eater (Alliance)Among the first one hundred Alliance guilds worldwide to defeat Raszageth the Storm-Eater on Mythic difficulty.Title: Famed Slayer of Raszageth
Heroic: Sepulcher of the First OnesDefeat the following bosses on Heroic difficulty.10
Mythic: Sepulcher of the First OnesDefeat the following bosses on Mythic Difficulty.10
Mythic: Vigilant GuardianDefeat the Vigilant Guardian in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: SkolexDefeat Skolex in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: Artificer Xy'moxDefeat Artificer Xy'mox in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: DausegneDefeat Dausegne in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: Prototype PantheonDefeat Prototype Pantheon in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: LihuvimDefeat Lihuvim in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: HalondrusDefeat Halondrus in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: Anduin WrynnDefeat Anduin Wyrnn in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: Lords of DreadDefeat the Lords of Dread in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: RygelonDefeat Rygelon in the Sepulcher of the First Ones on Mythic difficulty.10
Mythic: The JailerDefeat The Jailer in the Sepulcher of the First Ones on Mythic difficulty.Title: Guardian of the Pattern10
Power ONDefeat the Vigilant Guardian after defeating the Depleted Automa in the Sepulcher of the First Ones on Normal difficulty or higher.10
Wisdom Comes From the DesertDefeat Skolex, the Insatiable Ravener after getting it to burrow under and destroy all four Memorial Pylons in the Sepulcher of the First Ones on Normal difficulty or higher.10
Xy Never, Ever Marks the Spot.Defeat Xy'mox with all players under the effects of pilfered artifacts in the Sepulcher of the First Ones on Normal difficulty or higher.10
Four Ring CircusDefeat Dausegne, the Fallen Oracle, while a player is carrying the Afterlife Core in the Sepulcher of the First Ones on Normal difficulty or higher.10
The Protoform MatrixDefeat Lihuvim after synthesizing and defeating a Reaving Automa: Neo in the Sepulcher of the First Ones on Normal difficulty or higher.10
Shimmering SecretsDefeat Halondrus the Reclaimer after collecting six strange artifacts and defeating their constructs in the Sepulcher of the First Ones on Normal difficulty or higher.10
Ahead of the Curve: The JailerDefeat The Jailer in the Sepulcher of the First Ones on Heroic difficulty or higher, before the release of the next raid tier.
Amidst OurselvesDefeat the Lords of Dread after finding and completing one simple task during Infiltration of Dread in the Sepulcher of the First Ones on Normal difficulty or higher.10
Cutting Edge: The JailerDefeat The Jailer in the Sepulcher of the First Ones on Mythic difficulty, before the release of the next raid tier.
More Shadowlands Raids
Other raids from the same expansion.