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Sepulcher of the First Ones in the Adventure Guide

Raid - Shadowlands

Sepulcher of the First Ones

11 encounters, 283 boss abilities and 274 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.

The Jailer has breached the Sepulcher, the mysterious heart of the Shadowlands. Should he control its primordial power, he will reshape the cosmos with Death at the fore. As Zovaal prepares to dominate reality, champions of Azeroth charge forth to stop him. Will their resolve outmatch his?

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Quick Facts

TypeRaid
ExpansionShadowlands
Encounters11
Boss abilities283
Drops274
Item level30 to 233
Tradeable drops0
DifficultiesMythic

Difficulties and Lockouts

Sepulcher of the First Ones has 4 difficulties in the game data: Normal, Heroic, Mythic and Looking For Raid save you to a weekly lockout.

DifficultyPlayersLevel rangeLockout
Normal3060Weekly
Heroic3060Weekly
Mythic2060Weekly
Looking For Raid3060Weekly

Raid Finder splits Sepulcher of the First Ones into 4 wings:

  1. Ephemeral Plains
  2. Cornerstone of Creation
  3. Domination's Grasp
  4. The Grand Design

Loot Table Value

Drops 274Item level 30 to 233Slots covered 17Bind on Pickup 274Tradeable 0

Every one of Sepulcher of the First Ones’s 274 drops is Bind on Pickup, so none of this loot can ever reach the Auction House. The table below the bosses is the complete reward list; its value is item level, not gold.

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Where It Is

The entrance to Sepulcher of the First Ones is in Zereth Mortis at 81.0, 53.3.

Zereth Mortis map with the Sepulcher of the First Ones entrance markedEntrance 81.0, 53.3

Zereth Mortis, from the game’s own world map art. The framed marker is the Adventure Guide entrance.

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Instance Map

The Adventure Guide places 11 bosses of Sepulcher of the First Ones on 7 maps. Numbers follow the encounter order; each links to that fight below.

Sepulcher of the First Ones

Sepulcher of the First Ones map with 1 boss location1Vigilant Guardian
  1. 1 Vigilant Guardian 53.3, 52.0

Sepulcher of the First Ones

Sepulcher of the First Ones map with 3 boss locations2Skolex, the Insatiable Ravener3Artificer Xy'mox7Halondrus the Reclaimer
  1. 2 Skolex, the Insatiable Ravener 14.4, 69.6
  2. 3 Artificer Xy'mox 39.5, 44.4
  3. 7 Halondrus the Reclaimer 44.3, 77.6

Sepulcher of the First Ones

Sepulcher of the First Ones map with 1 boss location4Dausegne, the Fallen Oracle
  1. 4 Dausegne, the Fallen Oracle 52.2, 43.3

Sepulcher of the First Ones

Sepulcher of the First Ones map with 2 boss locations5Prototype Pantheon6Lihuvim, Principal Architect
  1. 5 Prototype Pantheon 32.6, 70.3
  2. 6 Lihuvim, Principal Architect 64.4, 22.4

Sepulcher of the First Ones

Sepulcher of the First Ones map with 1 boss location8Anduin Wrynn
  1. 8 Anduin Wrynn 40.5, 51.9

Sepulcher of the First Ones

Sepulcher of the First Ones map with 2 boss locations9Lords of Dread10Rygelon
  1. 9 Lords of Dread 59.6, 47.3
  2. 10 Rygelon 37.6, 49.6

Sepulcher of the First Ones

Sepulcher of the First Ones map with 1 boss location11The Jailer
  1. 11 The Jailer 50.5, 47.4

Encounters

MMythic

Lords of Dread

Using subterfuge and guile, the nathrezim have worked for eons to bring the Jailer's plan to fruition. Now, on the brink of their master's victory, they only need to complete one final task to ensure none are left to resist the new order of the cosmos.

Abilities & Strategy

Overview

Mal'Ganis and Kin'tessa assault players with a combination of decay and shadow magic. When Mal'Ganis reaches 100 energy, he signals both dreadlords to dissolve into their swarm forms and inflict high damage to all players with Swarm of Decay and Swarm of Darkness. When Kin'tessa reaches 100 energy, she signals both dreadlords to vanish and infiltrate the raid, deceiving their minds with Infiltration of Dread. Upon death, each of the dreadlords turns into a Rampaging Swarm until the other is destroyed.

Tanks
  • Mal'Ganis and Kin'tessa will destroy all players with Shatter Mind if they are not unmasked quickly during Infiltration of Dread.
  • Being struck with Leeching Claws while already afflicted with Opened Veins will heal Mal'Ganis for a large portion of his health.
  • Slumber Cloud created by Kin'tessa is very disruptive and remains in the area for a long duration of time.
Damage Dealers
Healers

Loot

21 drops · item level 145 to 233 · 6 slots (Back, Hands, One-Hand, Shield, Trinket, Wrist) · all Bind on Pickup

Vigilant Guardian

This eternal guardian lies in wait, keeping a timeless vigil over the entrance to the Sepulcher of the First Ones.

Abilities & Strategy

Overview

The Vigilant Guardian will activate Pre-Fabricated Sentries to attack players periodically while employing its own defense routines. Throughout the encounter the Vigilant Guardian will Expose its core, inflicting lethal damage to all players not shielded by an Automated Defense Matrix. When automa are defeated, their energy is automatically redistributed to the next largest Powered Down automa. Automa restored to full power in this way reactivate.

Tanks
  • The Vigilant Custodian and the Pre-Fabricated Sentries use Dissonance to inflict very high damage to their current target.
  • The Vigilant Guardian can only be damaged by the Detonation of an Unstable Core dropped by Automated Defense Matrixes.
  • Force Field greatly reduces the damage taken from Exposed Core.
Healers
Damage Dealers

Automa

The Vigilant Guardian is aided by various automa. Automa are Powered Down until restored to full power. When Automa are defeated their power is redistributed to the next largest automa nearby that is still Powered Down.

Powered Down
Automated Defense Matrix

The Automated Defense Matrix creates a Force Field when powered up. Drops Unstable Cores on death.

Point Defense Drone

Targets enemies at random with its Blast ability once powered up.

Pre-Fabricated Sentry

The Vigilant Guardian periodically awakens Pre-Fabricated Sentries to assist itself.

Volatile Materium

The Vigilant Guardian periodically awakens Volatile Materium to assist itself.

Stage One: Systems Online!

The Vigilant Guardian begins the encounter protected by the gateway to the Sepulcher of the First Ones. Detonating an Unstable Core nearby will damage the Vigilant Guardian. On Mythic Raid Difficulty, the Vigilant Guardian rolls out of the wall, using their Stage Two abilities during Stage One.

Exposed Core
Radioactive Core
Refracted Blast

On Mythic Raid Difficulty, a Spike of Creation is created with the impact of Refracted Blast.

Spike of Creation

Spikes of Creation are also triggered by Deresolution and Split Resolution.

Deresolution

Stage Two: Roll Out, then Transform

Once the Vigilant Guardian reaches 40% health remaining it rolls forward and then transforms into its battle mode.

Stage Three: Self-Destruct Sequence

At 15% health remaining, the Vigilant Guardian activates its self-destruct sequence.

Loot

21 drops · item level 145 to 226 · 10 slots (Chest, Feet, Finger, Head, Legs, One-Hand +4 more) · all Bind on Pickup

Dausegne, the Fallen Oracle

Dominated by the Jailer, Dausegne leads the Mawsworn in a battle to gain control of the Forge of Afterlives. The Jailer plans to use its power to unleash an eternity of torment upon all of reality.

Abilities & Strategy

Overview

Dausegne spends mana to cast spells. Upon reaching 0 mana, she will drain energy from a Reservoir of the First Ones to shield herself and dominate the reservoir by channeling Inevitable Dominion. Dominated reservoirs empower Dausegne's casts of Disintegration Halo, spawning one Halo for every reservoir that has been dominated. If all reservoirs have been Dominated when Dausegne runs out of mana, she will cast Total Dominion.

Tanks
Damage Dealers
Healers
  • Staggering Barrage inflicts magic damage split evenly between all players in line towards the targeted player.
  • Dausegne inflicts intense damage to all players while channeling Inevitable Dominion.

Loot

23 drops · item level 145 to 226 · 9 slots (Back, Chest, Feet, Head, One-Hand, Ranged +3 more) · all Bind on Pickup

Prototype Pantheon

Bereft of the cosmic spirits of the Eternal Ones, these incomplete host bodies can only carry out their base directives without mercy or compassion. With the enemy at the gates, Lihuvim has little choice but to activate these dangerous prototypes.

Abilities & Strategy

Overview

The Prototype of Duty and the Prototype of War assault players on the ground, using Necrotic Ritual and Pinning Volley. If a member of the Prototype Pantheon reaches 40% health remaining, they all retreat to the Progenitor Forge as Reconstruction begins, ushering other Prototype Pantheon members into the fight. The Prototype of Absolution and the Prototype of Renewal then assault players on the ground, using Withering Seeds and Hand of Destruction. The Prototpye Pantheon then assaults players for a final showdown.

Tanks
  • Humbling Strikes inflicts damage to all players for 30% of the amount of damage taken by the primary target.
  • Upon reaching 100 energy, Wracking Pain increases all damage taken by targets in front of the caster, and can also hit Necrotic Ritualists.
  • Hand of Destruction pulls all players to the current target's location.
Damage Dealers
Healers

Stage One: War and Duty

If the Prototype of War or the Prototype of Duty reaches 40% health remaining, both retreat to the Progenitor Forge. The Prototype of Absolution and the Prototype of Renewal then begin their assault upon players.

Stage Two: Sin and Seed

If the Prototype of Absolution or the Prototype of Renewal reaches 40% health remaining, both Pantheon members retreat to the Progenitor Forge. All members of the Pantheon of Death then continue the assault upon players for a final showdown.

Loot

59 drops · item level 145 to 226 · 6 slots (Chest, Feet, Head, Trinket, Two-Hand, Wrist) · all Bind on Pickup

Lihuvim, Principal Architect

With meticulous care, Lihuvim weaves ephemera into being in accordance with the hallowed will of the First Ones. Now this process is threatened as Mawsworn forces seek to claim this power.

Abilities & Strategy

Overview

As combat unfolds, Lihuvim accumulates protoform energy. Upon reaching 100 energy, Lihuvim casts Synthesize which allows nearby protoform lattices to be destroyed. Any remaining lattices are transformed into Protoform Automa when the synthesis completes.

Damage Dealers
Healers
Tanks
  • Deconstructing Blast destroys Genesis Motes in its area of effect, and increases the target's Physical damage taken.
  • Protoform Cascade inflicts damage to all players in a circle around Lihuvim.
  • Resonance inflicts heavy damage and applies vulnerabillities to all players hit by the blast.

Synthesize

Protoform Radiance
Protoform Disalignment
Synthesized Automa

These automa are the result of Lihuvim's frantic iteration on designs originally intended to aid with Protoform creation.

Degeneration Automa
Acquisitions Automa
Guardian Automa
Defense Matrix Automa

Loot

23 drops · item level 145 to 226 · 7 slots (Finger, Head, Legs, One-Hand, Trinket, Waist +1 more) · all Bind on Pickup

Halondrus the Reclaimer

For eons Halondrus traversed the cliffs of the Sepulcher of the First Ones, fulfilling its sacred purpose of reclaiming ephemera and returning it to the great cycle. With intruders now throwing this pattern into anarchy, the ancient keeper will do whatever it must to maintain order.

Abilities & Strategy

Overview

Halondrus creates Seismic Tremors that release motes of ephemera. If any motes reach Halondrus, an Ephemeral Eruption occurs. At 100 energy Halondrus casts Reclaim and pulls in motes with increasing force. Upon reaching 78% and 45% health remaining Halondrus descends further into the Shimmering Cliffs to discover a new location brimming with ephemera.

Tanks
Healers
Damage Dealers

Loot

23 drops · item level 145 to 226 · 6 slots (Feet, Finger, Held In Off-hand, One-Hand, Trinket, Two-Hand) · all Bind on Pickup

The Jailer

For untold millennia, the Jailer patiently unfolded his plan to reach the heart of the Sepulcher. Now poised upon the precipice of his final victory, the heroes of Azeroth must rally to prevent the Jailer from dominating all of reality.

Abilities & Strategy

Overview

The champions of Azeroth assault the Jailer as he attempts to use the Machine of Origination to remake existence. The Jailer starts the battle by asserting control over the machine's Control Pylons using Relentless Domination. Once all Control Pylons have been brought under his control, the Jailer begins an Unholy Attunement in an attempt to activate the machine. The force of Shattering Blast can disrupt pylons and delay this attunement. When the Jailer connects a line of Control Pylons to the center of the machine, The Unmaking begins. The Machine of Origination begins to drain Azeroth of its lifeforce, while the Jailer assaults Azeroth with Desolation. Once Azeroth's life force reaches 10% the Jailer will execute Azeroth and unmake all of existence.

Tanks
Damage Dealers
  • The Jailer will permanently Dominate any player in line of sight with Relentless Domination.
  • The final eruption of Rune of Damnation will damage allies unless the player is inside a pylon conduit.
  • Players afflicted by Rune of Compulsion will throw themselves off the platform if their shields are not removed.
  • Any damage not intercepted by players during Desolation will harm Azeroth.
Healers

Stage One: Origin of Domination

World Crusher
Relentless Domination
Domination
Tyranny

On Mythic difficulty, players who gain 3 applications of Tyranny are afflicted with Domination.

Chains of Oppression
Martyrdom
Imprisonment
Persecution
Suffering
Misery

On Mythic difficulty, players hit by Misery are afflicted by Relentless Misery.

Torment
Rune of Damnation

Stage Two: Unholy Attunement

World Cracker
Unholy Attunement

On Mythic difficulty, the Jailer consumes any Blood of Azerite in the chamber as Unholy Attunement is cast.

Shattering Blast
Rune of Compulsion
Decimator
Torment

Loot

19 drops · item level 30 to 233 · 8 slots (Hands, Held In Off-hand, Legs, Neck, One-Hand, Trinket +2 more) · all Bind on Pickup

Skolex, the Insatiable Ravener

With the Sepulcher of the First Ones vulnerable, devourers swarm in to feed their hunger. Among these aberrations is the ravenous Skolex. As the great worm consumes vast amounts of ephemera, the Sepulcher is thrown out of balance and threatens to collapse upon itself.

Abilities & Strategy

Overview

Skolex ravages players with its vicious jaws and volatile energies. The great worm's thrashings apply increasing applications of Ephemera Dust. Skolex will occasionally target the largest clump of players and burrow to that location If Skolex detects a single clump of players, it will burrow to that location with Ravening Burrow, devour all Ephemera Dust, and gain an application of Insatiable.

Damage Dealers
Healers
Tanks

Ravening Burrow

Insatiable
Collapsing Emptiness

On Mythic difficulty, Collapsing Emptiness will leave behind a pool of Volatile Residue.

Dust Wave

Retch

On Mythic difficulty, Retch leaves behind pools of Volatile Residue.

Devouring Blood

On Mythic difficulty, Devouring Blood cannot be dispelled and will leave behind a pool of Volatile Residue if it hits a player.

Loot

22 drops · item level 145 to 226 · 8 slots (Back, One-Hand, Shield, Shoulder, Trinket, Two-Hand +2 more) · all Bind on Pickup

Rygelon

Drawn to observe the fateful events unfolding within the Sepulcher of the First Ones, Rygelon succumbed to the Jailer's domination. Now this constellar turns its cosmic power against any who would oppose the Banished One.

Abilities & Strategy

Overview

Rygelon gains cosmic energy as the conflict ensues. At 100 cosmic energy, Rygelon begins to cast Massive Bang, killing all players outside of The Singularity. Destroying Unstable Matter grants access into The Singularity through Unstable Matter Fields. After expending its cosmic energy inside The Singularity, Rygelon casts Shatter Sphere on a remaining Unstable Antimatter, returning all players to the Sepulcher.

Tanks
Healers
Damage Dealers

Unstable Matter

On this difficulty, |5Unstable Matter cannot be attacked and instead explodes at the start of each Massive Bang.

The Singularity

Eternal Radiation
Rygelon
Unstable Core

Corrupted remnants of previous Cosmic Cores. Upon destruction the Unstable Core casts Gravitational Collapse.

Stellar Decay

On this difficulty, Stellar Decay increases the player's damage taken from the Unstable Core by 100% for 6 sec.

Loot

19 drops · item level 145 to 233 · 7 slots (Feet, Finger, Hands, One-Hand, Ranged, Trinket +1 more) · all Bind on Pickup

Anduin Wrynn

Controlled by Domination magic, Anduin is being forced to aid the Jailer's plan to remake reality. As time runs out to stop him, the champions of Azeroth must make a difficult choice: defeat the young king to save the cosmos, or risk everything in order to restore his soul.

Abilities & Strategy

Overview

Anduin engages players while battling his own domination. Anduin's Kingsmourne Hungers separates players from their souls, allowing them to aid Anduin's true self and restore his Willpower. Throughout the encounter, Anduin temporarily manifests the source of his domination. This manifestation is linked to him by Domination's Grasp.

Damage Dealers
  • Blasphemy is neutralized when coming into contact with the opposite mark.
  • Monstorous Souls begin to cast Necrotic Detonation at low health.
  • Anduin's Doubt and Anduin's Despair restore Willpower to Anduin when defeated.
Healer
  • Blasphemy is neutralized when coming into contact with the opposite mark.
  • When Anduin's Hope reaches full health, it restores Willpower to Anduin.
  • Befouled Barrier absorbs the healing of players standing in the area and erupts at the end of its duration. The intensity of this eruption is based on the remaining absorption amount of the barrier.
Tank
  • Dark Zeal increases in intensity with every melee attack until Anduin attacks a different target.
  • Soul Reaper inflicts substantial Physical and Magical damage.
  • Blasphemy is neutralized when coming into contact with the opposite mark.

Stage One: Kingsmourne Hungers

Willpower
Kingsmourne Hungers

In Mythic difficulty, players struck by Kingsmourne Hungers leave behind a Severed Soul.

Lost Soul
Severed Soul
Anduin's Despair

Defeating Anduin's Despair grants Anduin willpower.

Anduin's Hope

Restoring Anduin's Hope grants Anduin willpower.

Anduin's Doubt

Defeating Anduin's Doubt grants Anduin willpower.

Blasphemy
Befouled Barrier
Wicked Star
Hopebreaker
Domination Word: Pain
Dark Zeal

Stage Two: Grim Reflections

Willpower
Grim Reflections
Kingsmourne Hungers

In Mythic difficulty, players struck by Kingsmourne Hungers leave behind a Severed Soul.

Lost Soul
Severed Soul
Anduin's Despair

Defeating a Anduin's Despair restores energy to Anduin.

Anduin's Hope

Restoring Anduin's Hope grants Anduin energy.

Anduin's Doubt

Defeating Anduin's Doubt grants Anduin energy.

Befouled Barrier
Wicked Star
Hopebreaker
Domination Word: Pain
Dark Zeal

Stage Three: A Moment of Clarity

Beacon of Hope

In Mythic difficulty, Beacon of Hope has a reduced number of charges, but expels a Fragment of Hope whenever a player enters the area.

Hopelessness
Empowered Hopebreaker
Wicked Star
Empowered Wicked Star
Dark Zeal

Loot

22 drops · item level 145 to 226 · 6 slots (Chest, Finger, Neck, Trinket, Waist, Wrist) · all Bind on Pickup

Artificer Xy'mox

After his defeat in Castle Nathria, Artificer Xy'mox sank back into the shadows to plot his next heist. With the Sepulcher of the First Ones now vulnerable, Xy'mox has summoned the full might of the Xy Cartel to plunder the ancient knowledge and powerful relics buried there.

Abilities & Strategy

Overview

Xy'mox fights players with old tricks and newfound powers alike as he attempts to plunder the Genesis Relic. At 75% and 50% health remaining, Xy'mox will call in Xy reinforcements to assault players as he unlocks more of the artifact's power with Decipher Relic. Once the Xy reinforcements are defeated, the relic begins to radiate Genesis Rings in new combinations.

Tanks
  • Genesis Rings inflict massive damage to players who pass through them.
  • Wormholes created with Dimensional Tear can move players instantly between two locations.
  • Glyph of Relocation pulls all raid members to the target's current location when it expires.
Healers
  • Genesis Rings inflict massive damage to players who pass through them.
  • Wormholes created with Dimensional Tear can move players instantly between two locations.
  • Genesis Supernova inflicts increasing damage until all Xy Reinforcements are slain.
Damage Dealers
  • Genesis Rings inflict massive damage to players who pass through them.
  • Wormholes created with Dimensional Tear can move players instantly between two locations.
  • Genesis Supernova inflicts increasing damage until all Xy Reinforcements are slain.

Genesis Relic

A mysterious Progenitor relic hidden deep within the Sepulcher of the First Ones.

Stage Two: Secrets of the Relic

Decipher Relic
Xy Reinforcements

Xy'mox calls in the might of Cartel Xy as he attempts to unlock the secrets of the relic.

Xy Acolyte
Xy Spellslinger
Gunship Barrage

Loot

22 drops · item level 145 to 226 · 9 slots (Feet, Hands, Neck, One-Hand, Ranged, Shoulder +3 more) · all Bind on Pickup

Quests

3 quests Blizzard’s quest data files under Sepulcher of the First Ones, all for level 60:

Achievements

28 achievements tied to Sepulcher of the First Ones, worth 230 achievement points in total.

  • Sepulcher of the First Ones Guild RunDefeat the following bosses in Sepulcher of the First Ones on Normal difficulty or higher while in a guild group.10
  • Heroic Sepulcher of the First Ones Guild RunDefeat the following bosses in Sepulcher of the First Ones on Heroic difficulty or higher while in a guild group.10
  • Mythic The Jailer Guild RunDefeat The Jailer in Sepulcher of the First Ones on Mythic difficulty while in a guild group.10
  • Hall of Fame: The Jailer (Horde)Among the first one hundred Horde guilds worldwide to defeat The Jailer on Mythic difficulty.Title: Famed Slayer of The Banished One
  • Hall of Fame: The Jailer (Alliance)Among the first one hundred Alliance guilds worldwide to defeat The Jailer on Mythic difficulty.Title: Famed Slayer of The Banished One
  • Hall of Fame: Raszageth the Storm-Eater (Alliance)Among the first one hundred Alliance guilds worldwide to defeat Raszageth the Storm-Eater on Mythic difficulty.Title: Famed Slayer of Raszageth
  • Heroic: Sepulcher of the First OnesDefeat the following bosses on Heroic difficulty.10
  • Mythic: Sepulcher of the First OnesDefeat the following bosses on Mythic Difficulty.10
  • Mythic: Vigilant GuardianDefeat the Vigilant Guardian in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: SkolexDefeat Skolex in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: Artificer Xy'moxDefeat Artificer Xy'mox in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: DausegneDefeat Dausegne in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: Prototype PantheonDefeat Prototype Pantheon in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: LihuvimDefeat Lihuvim in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: HalondrusDefeat Halondrus in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: Anduin WrynnDefeat Anduin Wyrnn in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: Lords of DreadDefeat the Lords of Dread in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: RygelonDefeat Rygelon in the Sepulcher of the First Ones on Mythic difficulty.10
  • Mythic: The JailerDefeat The Jailer in the Sepulcher of the First Ones on Mythic difficulty.Title: Guardian of the Pattern10
  • Power ONDefeat the Vigilant Guardian after defeating the Depleted Automa in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • Wisdom Comes From the DesertDefeat Skolex, the Insatiable Ravener after getting it to burrow under and destroy all four Memorial Pylons in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • Xy Never, Ever Marks the Spot.Defeat Xy'mox with all players under the effects of pilfered artifacts in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • Four Ring CircusDefeat Dausegne, the Fallen Oracle, while a player is carrying the Afterlife Core in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • The Protoform MatrixDefeat Lihuvim after synthesizing and defeating a Reaving Automa: Neo in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • Shimmering SecretsDefeat Halondrus the Reclaimer after collecting six strange artifacts and defeating their constructs in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • Ahead of the Curve: The JailerDefeat The Jailer in the Sepulcher of the First Ones on Heroic difficulty or higher, before the release of the next raid tier.
  • Amidst OurselvesDefeat the Lords of Dread after finding and completing one simple task during Infiltration of Dread in the Sepulcher of the First Ones on Normal difficulty or higher.10
  • Cutting Edge: The JailerDefeat The Jailer in the Sepulcher of the First Ones on Mythic difficulty, before the release of the next raid tier.

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