Tooltip
Fire a bolt of anima that inflicts Arcane damage to enemies within 6 yards and splits into four smaller bolts.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 60 yards. It triggers Anima Charge.
What it does
Anima Charge is an Arcane spell with a 1 sec cast, a range of 60 yards and a 3 sec cooldown. When cast it launches a missile in a 60 yard radius. It also casts Anima Charge (record #327247).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 60 yards (Sixty yards) |
| Cast time | 1 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Trigger Missile (32) Radius: 60 yards Trigger spell: Anima Charge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Anima Charge appears in: 1 boss encounter.
Boss encounters
- Valinor, the Light of Eons in Shadowlands
Encounter creatures: ValinorRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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