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Raid - Shadowlands

Shadowlands

6 encounters, 40 boss abilities and 104 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.

The Shadowlands are the lands beyond the mortal realm of Azeroth, where the souls of the dead travel to upon passing. The Arbiter, a being of great power, once guided these souls to one of many different afterlives. Now, all souls are being sent to the Maw, a place of eternal torment. The denizens of the Shadowlands, from the peaceful Kyrians of Bastion and the Night Fae of Ardenweald to the cunning Venthyr of Revendreth and warlike Necrolords of Maldraxxus, must now come together to stem the flow of souls.

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Quick Facts

TypeRaid
ExpansionShadowlands
Encounters6
Boss abilities40
Drops104
Item level1 to 255
Tradeable drops0

Difficulties and Lockouts

Shadowlands has 4 difficulties in the game data: Normal, Heroic, Mythic and Looking For Raid can be run again at any time.

DifficultyPlayersLockout
Normal30None
Heroic30None
Mythic20None
Looking For Raid30None

Loot Table Value

Drops 104Item level 1 to 255Slots covered 12Bind on Pickup 104Tradeable 0

Every one of Shadowlands’s 104 drops is Bind on Pickup, so none of this loot can ever reach the Auction House. The table below the bosses is the complete reward list; its value is item level, not gold.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Encounters

Valinor, the Light of Eons

Built by the Kyrians as a means of testing their most hardened warriors, Valinor is a centurion of great power. Taken by the forsworn and infected with the seeds of doubt, Valinor now sees all foes as challengers.

Abilities & Strategy

Overview

Valinor activates once all of the nearby barrels of anima have been destroyed, under the orders of Lysonia, who floats nearby. His powerful Anima Charges deal damage in an area and should be avoided, and he can decimate groups of foes with Charged Anima Blast if they do not spread out. Periodically, Valinor will cast Unleashed Anima, blasting many areas with Anima Charges for its duration.

Damage Dealers
Tanks
Healers

Loot

57 drops · item level 1 to 187 · 6 slots (Back, Feet, Hands, Head, Waist, Wrist) · all Bind on Pickup

Mortanis

One of the most studied necromancers of the House of Rituals, Mortanis has been working tirelessly on a means of transforming himself into a more powerful form. Now, he is only a few moments from succeeding.

Abilities & Strategy

Overview

Mortanis begins the battle once all of his necromancers are defeated, transforming into a powerful creature of bone. His Spine Crawl deals heavy damage to enemies in a line, while Unruly Remains burst three times in ever-increasing circular areas. Several of his attacks split damage between affected players, including Screaming Skull and Bone Cleave. When weakened, he will cast Lord of the Fallen, allowing him to rapidly cast area damage spells for the duration.

Damage Dealers
Tanks
Healers

Loot

57 drops · item level 1 to 187 · 6 slots (Chest, Feet, Finger, Hands, Waist, Wrist) · all Bind on Pickup

Oranomonos the Everbranching

Once the eldest guardian of Tirna Scithe, Oranomonos has wilted alongside the great tree. With very little anima left, she can no longer discern friend from foe, as the gorm gorge themselves on her decaying form.

Abilities & Strategy

Overview

Oranomonos is dying, but still contains great power, which she will use against you. Stay away when she calls her Seeds of Sorrow and avoid the moving Withered Winds. When she sings her Dirge of the Fallen Sanctum, use defensive cooldowns and group up to conserve healing power.

Damage Dealers
Tanks
Healers

Loot

57 drops · item level 1 to 187 · 6 slots (Feet, Finger, Hands, Legs, Waist, Wrist) · all Bind on Pickup

Nurgash Muckformed

Formed from the sludgy mass of many dripping dredgers, and empowered with dark magics by Denathrius's most elite sorcerers, Nurgash is not the most intelligent minion, but his fists can crush castles.

Abilities & Strategy

Overview

Nurgash is a mighty warrior that hits hard with his fists. He can also call upon stone magics to blast an area with Earthen Blast, and will throw a Hail of Stones that hit all enemies that are far away from him, so stay close. He will grow in strength over time with Hardened Muck, and may strike very hard by the end of the battle.

Damage Dealers
Tanks
Healers
  • Avoid being hit by Earthen Blast.
  • Stay close to Nurgash so you aren't squashed by his Hail of Stones.
  • Nurgash's Stone Stomp deals high damage to the entire raid, be prepared to heal up afterwards.

Loot

57 drops · item level 1 to 187 · 6 slots (Feet, Hands, Neck, Shoulder, Waist, Wrist) · all Bind on Pickup

Mor'geth, Tormentor of the Damned

Among the countless minions of the Jailer, few relish their twisted work as intently as the vile Mor'geth. Obsessed with breaking the will of any soul unfortunate enough to fall into his grasp, Mor'geth maintains an iron grip upon the battlefield, ensuring that any misstep will be his opponent's last.

Abilities & Strategy

Overview

Mor'geth, Tormentor of the Damned surrounds himself in Stygian Fog that obscures the vision of players outside the zone created by the Soul Chains linking the four Soul Cages around him. These Soul Cages will march in toward Mor'geth, Tormentor of the Damned, causing the safe area to change in size. Damaging Activated Soul Cages causes them to release a Loose Soul and return to their home position.

Tanks
  • The area enclosed by Soul Chains is obscured from the area outside, and vice versa.
  • Mor'geth, Tormentor of the Damned will stay in the center of the arena and will use Tortuous Reach at its tank target if out of melee range.
  • Mor'geth, Tormentor of the Damned casts Damnation when it reaches 100 energy.
  • Get the attention of Loose Souls as they are released from the Soul Cages.
Damage Dealers
  • The area enclosed by Soul Chains is obscured from the area outside, and vice versa.
  • Mor'geth, Tormentor of the Damned casts Damnation when it reaches 100 energy.
  • Damage any Activated Soul Cages to make them return to their starting positions.
Healers
  • The area enclosed by Soul Chains is obscured from the area outside, and vice versa.
  • Mor'geth, Tormentor of the Damned casts Damnation when it reaches 100 energy.
  • Unleashed Suffering can be dispelled.

Loose Soul

Loose Souls are released when a Soul Cage is reduced to 1 hp remaining.

Loot

12 drops · item level 145 to 255 · 6 slots (Feet, Hands, Legs, Trinket, Waist, Wrist) · all Bind on Pickup

Antros

Antros serves as the guardian to the treasures of Antecedent Isle. The Jailer's forces seek to use it in its' newly dominated form to unearth the isle's secrets to further desecrate Zereth Mortis.

Abilities & Strategy

Overview

Antros is an enormous construct that uses its size and strength to safeguard the secrets of Antecedent Isle. The ancient automa will bring Destuction Core crashing around it, inflicting heavy damage to those caught in the impact zones and desecrating the area around them. Antros will periodically afflict all players with Controlled Calamity, and lay waste to any targets caught inside its Furious Slam.

Tanks
Damage Dealers
Healers

Loot

10 drops · item level 145 to 226 · 6 slots (Chest, Feet, Head, Legs, Waist, Wrist) · all Bind on Pickup

More Shadowlands Raids

Other raids from the same expansion.

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