Tooltip
The Tarragrue pulverizes to dust those caught by its chains, inflicting 1000 Physical damage and stunning them for 30 sec.
How it works
Annihilating Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1000. It applies the stunned mechanic.
What it does
Annihilating Smash is a Physical spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it deals Physical damage (base value 1000) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | School Damage (2) Value: 1000 |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 1000 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Annihilating Smash appears in: 1 boss encounter.
Boss encounters
- The Tarragrue in Sanctum of Domination
Journal section: Chain Thing; Stage One: Confronting the Terror > Chain Thing
Encounter creatures: The TarragrueRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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