Tooltip
The Fel Reaver calls annihilation missiles down, inflicting 150.574 Fire damage to players.
Impacts that are not absorbed inflict 150.574 Fire damage to everyone.
How it works
Annihilation is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is effect type 137, which the datamine does not name. Its base value is -100.
What it does
Annihilation is a Fire spell with an instant cast, an unlimited range and effects that last 5.2 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5.2 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Effect 137 Value: -100 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.