How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Annihilation is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 25.
- Effect 2 is Dummy (effect type 3). Its base value is 20.
What it does
Annihilation is a Shadow spell with an instant cast, an unlimited range and effects that last 6 sec. When cast it applies an aura. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 255 Value: 25 Misc value: 33 |
| Effect #2 | Dummy (3) Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Annihilation appears in: 2 spells that cast it.
Spells that cast it
- Annihilation (record #307421)Triggers this spell
- Annihilation (record #309774)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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