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Annihilation

Spell

Annihilation

Shadow

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Instant castSelf Only

Annihilate players and Cultists in front of the caster, inflicting 5 Shadow damage every.2 sec for 5 sec.

Annihilation

Tooltip

Annihilate players and Cultists in front of the caster, inflicting 5 Shadow damage every.2 sec for 5 sec.

Each hit increases damage taken from Annihilation by 25% for 6 sec, stacking up to 20 times.

How it works

Annihilation is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5. Its area radius is 200 yards. It triggers Annihilation.
  2. Effect 2 is School Damage (effect type 2). Its base value is 5. Its area radius is 200 yards.

What it does

Annihilation is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 5) in a 200 yard radius. The client files the whole spell under the infected mechanic. It also casts Annihilation (record #310224).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
MechanicInfected
Effect #1School Damage (2)
Value: 5
Radius: 200 yards
Trigger spell: Annihilation
Effect #2School Damage (2)
Value: 5
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Annihilation appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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