Spell
Anti-Magic Zone
Shadow
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 48.7013%.
Tooltip
Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 48.7013%. The Anti-Magic Zone lasts for 6 sec or until it absorbs spell damage.
How it works
Each cast of Anti-Magic Zone costs 1 Runes. Its aura procs every time its trigger condition is met.
- Effect 1 is Summon (effect type 28). Its base value is 200. It applies the interrupted mechanic.
What it does
Anti-Magic Zone is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it summons a creature with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 1 Runes |
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Summon (28) Value: 200 Misc value: 28306, 121 Mechanic: Interrupted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.