Tooltip
Caster strikes an enemy with a lightning bolt that arcs to another nearby enemy, inflicting 20 Nature damage. The spell affects targets.
How it works
Arc Lightning is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 20. It jumps to up to 3 targets.
- Effect 2 is Dummy (effect type 3). It jumps to up to 5 targets.
What it does
Arc Lightning is a Nature spell with a 4 sec cast and a range of 50 yards. When cast it deals Nature damage (base value 20) jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 4 sec |
| Effect #1 | School Damage (2) Value: 20 Chain targets: 3 |
| Effect #2 | Dummy (3) Chain targets: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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