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Arcane Missiles

Spell

Arcane Missiles

Arcane

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Mage

Instant castLong Range

Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing (107.8% of Spell Power) Arcane damage per wave.

Arcane Missiles

Tooltip

Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing (107.8% of Spell Power) Arcane damage per wave. Generates an Arcane Charge.

Arcane Missiles' damage is increased by 60% per Arcane Charge.

Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit.

How it works

Casting it triggers a 1.5 sec global cooldown.

Arcane Missiles is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.8 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.8 sec. It triggers Arcane Missiles.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.

What it does

Arcane Missiles is an Arcane spell with an instant cast, a range of 40 yards and effects that last 30 sec. When cast it applies an aura every 0.8 sec and applies an aura. It also casts Arcane Missiles (record #7268).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range40 yards (Long Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 0.8 sec
Effect #2Apply Aura (6)
Aura type id 23
Period: every 0.8 sec
Trigger spell: Arcane Missiles
Effect #3Apply Aura (6)
Aura type id 108
Value: 100
Misc value: 9

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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