How it works
Arcane Missiles is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.4 sec, 5 times over the full 2 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.4 sec, 5 times over the full 2 sec. It triggers Arcane Missiles.
What it does
Arcane Missiles is an Arcane spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it applies an aura every 0.4 sec. It also casts Arcane Missiles (record #139678).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 0.4 sec |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.4 sec Trigger spell: Arcane Missiles |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.