Tooltip
The Professor conjures enchanted orbs from the magic book that inflict 30 Arcane damage within 3 yards of impact and begin to gravitate towards Vexamus.
If an orb is absorbed by Vexamus, the elemental inflict 12 Arcane damage to all players. If an orb is absorbed by a player, it will inflict 10 Arcane damage to them.
How it works
Arcane Orb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. It applies the infected mechanic.
- Effect 2 is Trigger Spell (effect type 64). It triggers Oversurge.
What it does
Arcane Orb is an Arcane spell with an instant cast and an unlimited range. When cast it deals Arcane damage (base value 10) with the infected mechanic. It also casts Oversurge.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 10 Mechanic: Infected |
| Effect #2 | Trigger Spell (64) Trigger spell: Oversurge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.