How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 22.3902. It applies the infected mechanic. It jumps to up to 5 targets.
What it does
Arcing Bolt is a Nature spell with an instant cast, a range of 150 yards and a 3 sec cooldown. When cast it deals Nature damage (base value 22.3902) with the infected mechanic jumping to up to 5 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 22.3902 Mechanic: Infected Chain targets: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Arcing Bolt appears in: 1 boss encounter.
Boss encounters
- Hyrja in Halls of Valor
Journal section: Mystic Empowerment: Thunder
Encounter creatures: HyrjaDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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