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Arcing Light

Spell

Arcing Light

Holy

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Instant castVision Range (AOI)

Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell Power) Holy damage to nearby enemies and healing up to 6 nearby allies for (48% of Spell Power), every 2 sec.

Arcing Light

Tooltip

Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell Power) Holy damage to nearby enemies and healing up to 6 nearby allies for (48% of Spell Power), every 2 sec.

How it works

Arcing Light is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 165, which the datamine does not name. Its base value is 3. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic. Its area radius is 10 yards.

What it does

Arcing Light is a Holy spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it applies an aura with the snared mechanic in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration2 sec
Effect #1Effect 165
Value: 3
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Arcing Light appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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