How it works
Light's Hammer is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Arcing Light.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Arcing Light.
What it does
Light's Hammer is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura every 1 sec. It also casts Arcing Light and Arcing Light.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Arcing Light |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Arcing Light |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.