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Assume Command

Spell

Assume Command

Physical

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Instant castThree Hundred Yards

Physical spell.

Assume Command

How it works

Assume Command is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Commander's Presence.

What it does

Assume Command is a spell with an instant cast and a range of 300 yards. It also casts Commander's Presence.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Dummy (3)
Effect #2Effect 164
Trigger spell: Commander's Presence

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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