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Assume Command

Spell

Assume Command

Physical

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3 secSelf Only

The caster takes command of their command pod, ejecting any interlopers who may have entered in their absence.

Assume Command

Tooltip

The caster takes command of their command pod, ejecting any interlopers who may have entered in their absence.

How it works

  1. Effect 1 is Dummy (effect type 3).

What it does

Assume Command is a spell with a 3 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3 sec
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Assume Command appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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