Tooltip
Deals damage and weakens the target, decreasing melee, ranged, and spell casting speed by 5%.
How it works
Its aura procs every time its trigger condition is met.
Atrophy is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 75.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -5.
What it does
Atrophy is a Shadow spell with an instant cast, a range of 5 yards and effects that last 1 min. When cast it deals a percentage of weapon damage (base value 75) and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Weapon % Damage (31) Value: 75 |
| Effect #2 | Apply Aura (6) Aura type id 193 Value: -5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Atrophy appears in: 1 boss encounter.
Boss encounters
- Teron Gorefiend in Black Temple
Journal section: Shadow of Death > Shadowy Construct
Encounter creatures: Teron GorefiendRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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