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Spell

Avatar

Physical

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1 secSelf Only

Increases all damage dealt by the caster by 50% and maximum health by 50%.

Avatar

Tooltip

Increases all damage dealt by the caster by 50% and maximum health by 50%.

How it works

Casting it triggers a 4 sec global cooldown.

Avatar is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 50. It scales with 1 times spell power.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 100. It scales with 1 times spell power.

What it does

Avatar is a spell with a 1 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Global cooldown4 sec
GCD categoryCategory id 1152
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 79
Value: 50
Spell power coefficient: 1
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 133
Value: 50
Spell power coefficient: 1
Effect #3Apply Aura (6)
Aura type id 61
Value: 100
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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