Tooltip
Xathuux the Annihilator throws his massive axe at the location of a random player inflicting 18 Chaos damage to players of the impact. The axe remains on the ground emitting until it is destroyed.
How it works
Axe Toss is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18. Its area radius is 60 yards.
- Effect 2 is effect type 203, which the datamine does not name. Its area radius is 60 yards. It triggers Axe Toss.
What it does
Axe Toss is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast and a range of 60 yards. When cast it deals Fire, Nature, Frost, Shadow and Arcane damage (base value 18) in a 60 yard radius. It also casts Axe Toss (record #1214637).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 60 yards (Sixty yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 18 Radius: 60 yards |
| Effect #2 | Effect 203 Radius: 60 yards Trigger spell: Axe Toss |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Axe Toss appears in: 1 boss encounter.
Boss encounters
- Xathuux the Annihilator in Murder Row
Encounter creatures: Xathuux the AnnihilatorDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Effect: Radius updated (patch 12.1.0)
- Effect: Effect type updated; Radius updated (patch 12.1.0)
- Spell data: Duration updated (patch 12.1.0)
Comments
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