Tooltip
While any totems are active Vol'kaal heals for 5% of his maximum health every 0.5 sec.
Once all 3 totems are destroyed, Yazma's voodoo dissipates, dispelling and causing Vol'kaal to.
How it works
Its aura procs every time its trigger condition is met.
Bad Voodoo is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 3.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 5 per tick. It ticks every 0.5 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec. It triggers Soul Anchor.
What it does
Bad Voodoo is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec. It also casts Soul Anchor. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Dummy (3) Value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 20 Value: 5 Period: every 0.5 sec |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Soul Anchor |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bad Voodoo appears in: 1 boss encounter.
Boss encounters
- Vol'kaal in Atal'Dazar
Journal section: Reanimation Totem
Encounter creatures: Vol'kaalDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Bad Voodoo at Wowhead (opens Wowhead in a new tab)