Tooltip
The caster spews out several bolts of lightning at nearby targets. Players of the impact suffer Nature damage.
Each bolt will bounce two additional times.
How it works
Ball Lightning is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 5 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Trigger Spell (effect type 64). It triggers Hatch Eggs.
What it does
Ball Lightning is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 300) in a 5 yard radius. It also casts Hatch Eggs.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 300 Radius: 5 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Trigger Spell (64) Trigger spell: Hatch Eggs |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ball Lightning appears in: 1 spell that casts it.
Spells that cast it
- Ball LightningTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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