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Ball Lightning

Spell

Ball Lightning

Physical

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1 sec15 sec cooldownSelf Only

The caster spews out several bolts of lightning at nearby targets.

Ball Lightning

Tooltip

The caster spews out several bolts of lightning at nearby targets. Players of the impact suffer Nature damage.
Each bolt will bounce two additional times.

How it works

Spells that share its cooldown category wait 10 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Ball Lightning is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 3 times over the full 3 sec. It triggers spell id 161586.
  2. Effect 2 is effect type 77, which the datamine does not name.

What it does

Ball Lightning is a spell with a 1 sec cast, no range (it targets the caster), a 15 sec cooldown and effects that last 3 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Cooldown15 sec
Category cooldown10 sec
Global cooldownNone
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell id 161586
Effect #2Effect 77

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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