Tooltip
The Colossal Stormfiend emits orbs of lightning, inflicting 31 Nature damage to players caught in their path and stunning them for 0.5 sec.
How it works
Ball Lightning is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 31.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. It applies the stunned mechanic.
What it does
Ball Lightning is a Nature spell with an instant cast, an unlimited range and effects that last 0.5 sec. When cast it deals Nature damage (base value 31) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 0.5 sec |
| Effect #1 | School Damage (2) Value: 31 |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 1 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.