Tooltip
The caster launches an arcane javelin at a random player, inflicting 7 Arcane damage on impact and tethering them for 20 sec.
This tether inflicts 5 Arcane damage every 1.5 sec and reduces their movement speed by 50% until broken.
How it works
Binding Javelin is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
What it does
Binding Javelin is an Arcane spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec and applies an aura. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Mechanic | Snared |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 1.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.