Tooltip
Taah'bat launches arcane javelins at targeted players, inflicting 10 Arcane damage to players of the targets and tethering all players struck.
Each tether inflicts 2.5 Arcane damage every 1 sec and reduces their movement speed by 50%, increasing in intensity every 5 seconds until the javelin is destroyed. This effect stacks.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its area radius is 125 yards.
What it does
Binding Javelin is a spell with an instant cast, a range of 100 yards and a 10 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 125 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Binding Javelin appears in: 1 boss encounter.
Boss encounters
- Taah'bat and A'wazj in Eco-Dome Al'dani
Encounter creatures: Taah'bat, A'wazjDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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