Tooltip
Inflicts 22 Nature damage to enemies and adapts the caster's bile glands to inflict 10% additional Nature damage per successful volley of Bioactive Spines.
How it works
Its aura procs every time its trigger condition is met.
Bioactive Spines is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 22. Its area radius is 40 yards.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 40 yards. It triggers Bioactive Spines.
What it does
Bioactive Spines is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 22) in a 40 yard radius and launches a missile in a 40 yard radius. It also casts Bioactive Spines (record #457599). It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 22 Radius: 40 yards |
| Effect #2 | Trigger Missile (32) Radius: 40 yards Trigger spell: Bioactive Spines |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bioactive Spines appears in: 1 boss encounter.
Boss encounters
- Ulgrax the Devourer in Nerub-ar Palace
Journal section: Feeding Frenzy > Bile-Soaked Spawn
Encounter creatures: Ravenous Spawn, Ulgrax the DevourerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Bioactive Spines at Wowhead (opens Wowhead in a new tab)