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Bioactive Spines

Spell

Bioactive Spines

Nature

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Instant castThree Hundred Yards

Inflicts 22 Nature damage to enemies and adapts the caster's bile glands to inflict 10% additional Nature damage per successful volley of Bioactive Spines.

Bioactive Spines

Tooltip

Inflicts 22 Nature damage to enemies and adapts the caster's bile glands to inflict 10% additional Nature damage per successful volley of Bioactive Spines.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.

What it does

Bioactive Spines is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 79
Value: 10
Misc value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bioactive Spines appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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