Tooltip
Blasts the target area with electricity. Inflicts 75 Nature damage to enemies of the impact and creates a patch.
inflicts 17 Nature damage every 2 sec to players within it.
How it works
Bioelectric Blast is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 75. Its area radius is 8 yards.
- Effect 2 is Create Area Effect (effect type 179).
What it does
Bioelectric Blast is a Nature spell with a 3.5 sec cast, a range of 100 yards and effects that last 30 sec. When cast it deals Nature damage (base value 75) in an 8 yard radius and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 3.5 sec |
| Duration | 30 sec |
| Effect #1 | School Damage (2) Value: 75 Radius: 8 yards |
| Effect #2 | Create Area Effect (179) Misc value: 17406 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bioelectric Blast appears in: 1 boss encounter.
Boss encounters
- Wekemara in Azeroth
Encounter creatures: Wekemara, Spawn of WekemaraRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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