Tooltip
Your auto attacks have a very low chance to prime Diver's Folly. For 12 sec, 5% of your damage will be stored as bioelectric charge. When Diver's Folly discharges, deal Nature damage equal to the charge to 3 nearby enemies.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42.
What it does
Bioelectric Charge is a spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 12 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bioelectric Charge appears in: 1 spell that casts it.
Spells that cast it
- Bioelectric ChargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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