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Bioelectric Charge

Spell

Bioelectric Charge

Physical

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Instant castSelf Only

Your auto attacks have a very low chance to prime Diver's Folly.

Bioelectric Charge

Tooltip

Your auto attacks have a very low chance to prime Diver's Folly. For 12 sec, 5% of your damage will be stored as bioelectric charge. When Diver's Folly discharges, deal Nature damage equal to the charge to 3 nearby enemies.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42.

What it does

Bioelectric Charge is a spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration12 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bioelectric Charge appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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