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Bioelectric Feelers

Spell

Bioelectric Feelers

Nature

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Instant castAnywhere - Unlimited

The Behemoth reaches out with Bioelectric Feelers every 4 sec, shocking a player for 25.0109 Nature damage.

Bioelectric Feelers

Tooltip

The Behemoth reaches out with Bioelectric Feelers every 4 sec, shocking a player for 25.0109 Nature damage. The Feelers will chain to players within 5 yards, increasing in damage with each player in the chain.

How it works

Bioelectric Feelers is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25. It jumps to up to 5 targets.
  2. Effect 2 is Dummy (effect type 3). Its base value is 5.
  3. Effect 3 is Dummy (effect type 3). Its base value is 5.

What it does

Bioelectric Feelers is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 25) jumping to up to 5 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 25
Chain targets: 5
Effect #2Dummy (3)
Value: 5
Effect #3Dummy (3)
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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