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Blackout Kick

Spell

Blackout Kick

Physical

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Monk

Instant castCombat Range

Strike with a blast of Chi energy, dealing (106.6% of Attack Power) Physical damage and granting Shuffle for 3 sec.

Blackout Kick

Tooltip

Strike with a blast of Chi energy, dealing (106.6% of Attack Power) Physical damage and granting Shuffle for 3 sec.

How it works

It works on charges (charge category 1561); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Blackout Kick is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 1.0656 times attack power.
  2. Effect 2 is Dummy (effect type 3). Its base value is 3.

What it does

Blackout Kick is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
ChargesCharge category id 1561 (charge count not in the datamine)
Proc chanceAlways
Effect #1School Damage (2)
Attack power coefficient: 1.0656
Chain targets: 1
Effect #2Dummy (3)
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Blackout Kick appears in: 1 teaching spell.

Teaching spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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