Spell
Blade Dance
Physical
Holy
Fire
Nature
Frost
Shadow
Arcane
Strike your primary target for Chaos damage and nearby enemies for Physical damage, and increase your chance to dodge.
Tooltip
Strike your primary target for Chaos damage and nearby enemies for Physical damage, and increase your chance to dodge.
How it works
Blade Dance is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). It scales with 0.742 times attack power.
What it does
Blade Dance is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast and a range of 100 yards. When cast it deals Physical, Holy, Fire, Nature, Frost, Shadow and Arcane damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Holy, Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Attack power coefficient: 0.742 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 0.7 to 0.742 (patch 12.1.0)
Comments
Read player comments on Blade Dance at Wowhead (opens Wowhead in a new tab)