Tooltip
Swing weapons rapidly, inflicing Physical damage in a cone in front of the caster.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Blade Flurry is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 8 times over the full 4 sec. It triggers Blade Flurry.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 414. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 393. Its base value is 100.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 47. Its base value is 200.
What it does
Blade Flurry is a spell with a 1.5 sec cast, no range (it targets the caster), a 7 sec cooldown and effects that last 4 sec. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Blade Flurry (record #147493).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 7 sec |
| Global cooldown | None |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Blade Flurry |
| Effect #2 | Apply Aura (6) Aura type id 414 Value: 100 |
| Effect #3 | Apply Aura (6) Aura type id 393 Value: 100 |
| Effect #4 | Apply Aura (6) Aura type id 47 Value: 200 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.