How it works
Blinding Light is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 60. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. Its base value is 20. Its area radius is 300 yards.
- Effect 3 is effect type 61, which the datamine does not name.
What it does
Blinding Light is a Holy spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 60 Misc value: 127 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 5 Value: 20 Radius: 300 yards |
| Effect #3 | Effect 61 Misc value: 52015 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.