How it works
Blink is built from 2 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252). Its area radius is 3 yards.
- Effect 2 is effect type 160, which the datamine does not name. It triggers Meltdown.
What it does
Blink is a spell with an instant cast and a range of 40 yards. When cast it has a Teleport effect in a 3 yard radius. It also casts Meltdown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | Teleport (252) Radius: 3 yards |
| Effect #2 | Effect 160 Trigger spell: Meltdown |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.