Tooltip
Teleports behind a random target and unleashes an eruption of flame, inflicting Fire damage to all players. Players farther from Adhara White take less damage.
How it works
Meltdown is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 90. Its area radius is 50 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 50 yards.
What it does
Meltdown is a Fire spell with a 5 sec cast and no range (it targets the caster). When cast it deals Fire damage (base value 90) in a 50 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Effect #1 | School Damage (2) Value: 90 Radius: 50 yards |
| Effect #2 | Dummy (3) Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Meltdown appears in: 1 spell that casts it.
Spells that cast it
- BlinkTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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