Tooltip
Blocks all incoming damage and generates 8 energy per second. Channeled.
How it works
Each cast of Block costs 20 Energy. It does not trigger the global cooldown, so it can be used between other casts.
Block is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 40.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 24. Its base value is 8 per tick. It ticks every 1 sec, 5 times over the full 5 sec (40 base in total).
- Effect 3 is Trigger Spell (effect type 64). It triggers Block Ping.
What it does
Block is a spell with an instant cast, no range (it targets the caster), a 1.5 sec cooldown and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec. It also casts Block Ping.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 20 Energy |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 40 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 24 Value: 8 Misc value: 3 Period: every 1 sec |
| Effect #3 | Trigger Spell (64) Trigger spell: Block Ping |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.