How it works
Blood and Glory is built from 3 client effects, applied in this order:
- Effect 1 is effect type 254, which the datamine does not name. Its area radius is 15 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 39.
What it does
Blood and Glory is a spell with an instant cast, a range of 100 yards and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Effect 254 Misc value: 381 Radius: 15 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | Apply Aura (6) Aura type id 39 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Blood and Glory appears in: 2 spells that cast it.
Spells that cast it
- Blood and Glory (record #320102)Triggers this spell
- Blood and Glory (record #320114)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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